

Spoiler Opening: The opening sequence shows a preacher being struck by lightning, followed by Evil Laughter before the Devil emerges from the flames.The only way to get rid of the “bad people” (besides the supernatural ones) is to bring evidence to the local police. NPC Scheduling: Finding or avoiding NPCs relies heavily upon this.The Many Deaths of You: Not as many as usual, but still plenty for what you’re dealing with.Kill It with Water: How you escape the witch and later the Devil himself.You can also store items in your wardrobe at the inn, but it's a good idea to close and lock it while you're away. A suitcase gives you some extra room, but you can't simply select an item that's currently inside the case without taking the time to manually open/select it. Inventory Management Puzzle: You can only carry a limited amount of items.Hoist by His Own Petard: Mason tries to run you down, only to crash into a tree and die.What you are supposed to do early on is to fill up the bottle with said liquid three times in order for it to work. Guide Dang It!: The DOS version seems to be impossible to beat because nothing happens when you throw holy water at the Devil, and you eventually get burned alive as if you didn't do anything.Fingore: You have to cut off a female corpse's fingers with secateurs to get the book that she's holding.Evil Laugh: The opening sequence has typical evil laughter as the devil emerges from the flames.Taking the hammer to it reveals a body interred inside. Conspicuously Light Patch: In one house, there's a part of the wall that is obviously lighter than everything else.Anticlimax Boss: You finally reach the Devil, and he goes down with one vial of holy water.Unlike the Elvira/ Waxworks games, Personal Nightmare has never been rereleased in any actual bundle. The Amiga version sports far superior graphics and sound, although both games are fairly identical. The DOS version is available from GOG.com. There are also no RPG Elements this is an Adventure Game through and through. (Later titles forgo the timer in favor of simply blocking access back.) This can make for a very frustrating experience, especially given the sheer number of things you have to do in each game day. It also runs on a timer if you’re not in the right spot at the right time, or forget to grab something before a specific point, you’re screwed.

For starters, it’s a combination of a parser and a mouse, in all that entails. The whole process is noticeably different from Horrorsoft’s later titles. (It would be a spoiler, except the intro pretty much gives it all away.) You also have to deal with three supernatural horrors (a vampire, a witch, and a hellhound), and finally deal with the Devil. In order to finish your quest, you have to find the local “bad people” (manual’s words, people) and turn them in to the police. The actual game consists of exploring the village, gathering items so you can use them somewhere else, and interrogating people for hints and solutions. He has to unravel the village's secret, find his father, and bring an end to his personal nightmare. Upon arriving, however, he finds the townsfolk are strangely hostile, and his father has simply vanished.

The game begins with the player character returning to his home village after receiving a letter from his father, the local pastor. It is the precursor to the Elvira games and Waxworks (1992). The original Horrorsoft game, Personal Nightmare is a turn-based First Person Adventure Game released in 1989.
